VoiceOver
GoalRilla uses semantic page structure, readable labels, visible headings, and named controls so screen reader users can move through goals, chat, matching, and settings.
Last updated: June 9, 2026
Accessibility statement
We design GoalRilla so people can use the app with screen readers, voice navigation, larger text, dark mode, high contrast preferences, and reduced motion settings.
GoalRilla uses semantic page structure, readable labels, visible headings, and named controls so screen reader users can move through goals, chat, matching, and settings.
Primary actions use clear visible text or explicit accessible names, including goal entry, status updates, date selection, sign in, sign up, and theme controls.
The app allows system/browser text scaling and page zoom. Layouts are built to wrap and scroll instead of locking users into a fixed scale.
GoalRilla includes a persistent dark interface for common tasks, including the dashboard, chat, goals, matching, settings, authentication, and the public app pages.
Goal states use text labels and icons such as complete, progress, not done, and tomorrow. Selection states also include borders, labels, and pressed states.
Core screens use high-contrast text, dark outlines, visible focus rings, and system high-contrast fallbacks where supported.
GoalRilla honors the reduced motion system preference by disabling decorative motion, animated backgrounds, pulse effects, and nonessential transitions.
GoalRilla does not currently require users to watch video or listen to audio to use the app. Captions and audio descriptions are not applicable to the current release. If we add video, voice, or recorded media features, we will provide text alternatives or equivalent accessible controls.
If something in GoalRilla is hard to read, hear, navigate, or control, contact us at support@goalrilla.app. Include the device, browser or app version, assistive technology used, and the screen where the issue happened.